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F.A.Q
Q: How can I join the team and/or contribute?
A: By contacting me via Twitter, or our Discord!
Q: How long has the game been in development?
A: Since 2010, with a couple of years of hiatus spread through out
Q: Why the Japanese names for the roster?
A: The Japanese names for characters are the original names given by their original designers.
These are also the names I grew up with as most of my capcom games were imports.
Q: Will there be *insert character here* added to the game?
A: The game's roster has been finalized.
Q. Why are there two versions of the game?
A: Mugen is more stable and has better visuals than the Ikemen version, but lacks any online functionality on its own. It is meant to be played locally or competitively and is compatible with Parsec.
The Ikemen port has online capabilities but unfortunately has many issues that come with the engine itself that i have no control over and is therefore only intended for casual online play.
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